Talk:Contracts

Contracts
Thanks for really adding depth to this system Arien. Should we add the note that only Contest Contracts can be copied? - Onshuu 21:31, March 10, 2014 (UTC)

I see the Contract Type being more of a definition based on the contract settings, and less as an overall selection during the contract creation. If, for instance, I have a contract which requires a player to kill a specific courier and deliver their package to me, and I set that as a copyable contract, then that contract would be considered Mercenary, Courier, and Contest. I can contract agents to disperse as many copies of this contract as they can, and have a higher likelihood of having the contract completed on time.

A player could, for example, sell a copyable contract on the broker involving a quest to find a lost pirate ship. It is up to those who purchase the contract to decide whether or not they want to copy it, or keep it for themselves. The goal here isn't about pre-setting what is fair or not, but about giving players options so that THEY can determine what is fair in their scenario. Audranian (talk) 22:53, March 10, 2014 (UTC)

Yes, those are good examples, but my point is that only Contracts that have the Contest flag can be copied, since you would never want a Reward to be "copied" (obviously). So anyone who ever buys or accepts a Contest Contract must be clearly informed that they very well may not win the Reward. - Onshuu 17:22, March 11, 2014 (UTC)